Big Green & Farm: Difference between revisions
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{{Infobox episode|name=Big Green & Farm|episode=590|series=Etho Plays Minecraft|image=https://i.ytimg.com/vi/a-rQvNuseSM/maxresdefault.jpg|season=2|duration=36:51|uploaded=February 6, 2025|link=https://www.youtube.com/watch?v=a-rQvNuseSM|prev=Obsidian Blasting|next=}} | |||
"'''Big Green & Farm'''" is the 590 episode of Etho's "[[Etho Plays Minecraft|''Etho Play's Minecraft'']]" series. | |||
== YouTube Description == | == YouTube Description == | ||
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== Projects Involved == | == Projects Involved == | ||
== Comment of the Day == | == Comment of the Day == | ||
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== External Links == | == External Links == | ||
* [https://www.youtube.com/watch?v= | * {{YouTube link|id=a-rQvNuseSM|name=Etho Plays Minecraft - Episode 590: Big Green & Farm}} | ||
* [https://www.youtube.com/watch?v=M-pbAW2To-Y&google_comment_id=Ugz38WJ3hT9GCebGGjJ4AaABAg Link to Comment of the Day] | |||
[[Category:Episodes]] | [[Category:Episodes]] |
Latest revision as of 21:25, 6 February 2025
Big Green & Farm (Episode 590) | |
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Series | Etho Plays Minecraft |
Season | 2 |
Episode | 590 |
Uploaded | February 6, 2025 |
Duration | 36:51 |
Watch | on YouTube |
Previous Ep | ◀️ Obsidian Blasting |
"Big Green & Farm" is the 590 episode of Etho's "Etho Play's Minecraft" series.
YouTube Description
Progress has been made on the 12 Trial Chamber farm, and today we ride the full thing to check out how it works. We look into the possibilities for making a semi-automatic killing chamber for it. We head to the Villager Trading system to listen to the new audio cues that indicate the different trade times. Then we do a quick exploration trip to check out and collect the new 1.24.4 content.
Synopsis
![]() | This episode or video currently does not have a plot! You can help EthoWiki by writing one. |
Projects Involved
Comment of the Day
To second your no-afk rule: The reason people engage with videos like yours are because we enjoy seeing how you cleverly solve interesting problems. One of the core problems in Minecraft is resource management, and time is just another resource. If anything, this is the core problem being solved in a survival playthrough specifically, and going afk really does teeter the line into undermining that.